نوع مقاله : مقاله پژوهشی
نویسندگان
گروه زبان و ادبیات فارسی، دانشکدۀ ادبیات و علوم انسانی، دانشگاه رازی، کرمانشاه، ایران
چکیده
کلیدواژهها
موضوعات
عنوان مقاله [English]
نویسندگان [English]
The present article is written in a descriptive-analytical way and it is based on the theory of Genette, with the aim of identifying the types of time lapses in the narrative and the reason for their use in the novel The Game Rules, examining the types of acceleration and types of frequency and their effect on the process and attractiveness of the aforementioned novel. The content of the novel is the rule of the psychoanalytical and philosophical game. Zonouzi has set up a well-considered structure for better transmission of this content. In the concept of order, the findings indicate that a high percentage of the text has anachronism of lapse of past time. By objective correlative, the narrator breaks the timeline and expresses his mistakes in the past. These past tendencies have created suspense of the work. The narrator's internal monologue and expression of ideologies have created negative momentum; but considering that Zonouzi's goal is to deal with the character's story, its acceleration is completely appropriate and natural. The highest frequencies are dedicated to the repeated ones. By doing this, he has caused a better transfer of confusion, psychosis and narrator's complexes and recounts the effect of those events on the narrator's psyche. In this work, not only is there no inconsistency among the components of Genette’s theory, but these components have an effective connection and interaction with each other. The techniques used in the narration of this work are appropriate,
کلیدواژهها [English]